Thursday, 18 May 2017
How colour affects mood
So i have been working on my use of colour in my paintings. In the above piece i wanted to focus a lot on showing light and darkness in the work. This is mostly just to be used as a mood piece in my project, using a simple colour gradient map.
Angelarium - Peter Mohrbacher

Peter Mohrbacher is one of my favourite artists when it comes to visualising the divine. His work has such a surreal quality to it with these huge looming god figures lording over all, it all has a very Sublime feel to it. Angelarium is his personal project, a book filled with paintings each exploring a certain god, above are 2 pieces from 'The Tree of Life' section.
Environments?
So i was looking at various way to incorporate figures into architecture and what really helped with this was Giger's work. His use of figure to create these amazing pieces and landscapes just using the human form to create the shapes, which both look like their own entity as well as being part of a larger collective being or object. Above is a piece i worked on, i went through a few different colour iterations but these two where my favourite.
One people, One mind, One Purpose?
For my god being i wanted to explore how humanity might worship such a being? would they immortalise this god like figure in architecture, this was something, design wise, i wanted to look into for my paintings.
Scorn
So i have recently come across this current in production game called Scorn. It looks like Dead Space and H.R Giger had a love child and this was the outcome, a twisted world filled with hellish creatures and the landscape to boot, a horror first-person shooter where you encounter creatures that look like they just escaped from the dark fiery pits of the fleshy underworld. It came out to a bit of a rocky start having failed to raise the aimed funds from a kickstarter campaign but it still seems to be underway, with the first part (Its being released in 2 parts) demo apparently to be released sometime this year. Personally i cant wait to get my hands on this H.R Giger influenced adventure. Check it out for yourselves at their website at - http://scorn-game.com/
The beasts that lurk in my Sketchbook
So I've had to agree to more shifts at work, (Bill's wont pay themselves unfortunately) and working 4 full days a week whilst tying to complete project work is a bit hard to keep on top of, but i make the most of my rather mind-numbingly boring lunch breaks to have a quick doodle.
God's and the Almighty
So for my god designs i wanted to focus on showing this being in a more human form as opposed to a more 'alien' like form. This being because i feel that this omnipotent being, in order to be worshipped it would first have to appease the inhabitants of the planet and appeal to them in an empathetic way. People refer to Gods as being these almighty, perfected beings, it would be interesting to look at it from a point of view that these beings are just putting on a mask of perceived 'perfection' whilst hiding an underlying 'imperfection' in this case being a negative and selfish desire to rule, and what exactly is perfection? Whilst thinking along these lines i was looking a lot at the Character designs of the Engineers in Prometheus and how they were designed with the Greek statues in mind, this idea of a perfect physique.
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